Enroth Atlas
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Indoor map

The Mercenary Guild

Floor plan taken from the game's own geometry. 603 floor sections, about 6.2k units across. North is up.

Button or switchButton or switchPressure plateButton or switchButton or switchButton or switchButton or switchButton or switchButton or switchButton or switchButton or switchButton or switchButton or switchButton or switchButton or switchButton or switchButton or switchButton or switchPressure plateButton or switchButton or switchButton or switchButton or switchButton or switchChestChestLever — opens a doorChestChestChestChestChestChestChestExit to Tatalia
Every upward-facing surface of the map, projected straight down — ramps and sloped cave floors included, ceilings not. Green diamonds are the ways out. Everything marked comes from the map's own event script. Stairs between levels and the secret walls a lever opens are not marked — neither is in the geometry.
Chest (9)Lever — opens a door (1)Pressure plate (2)

Select a green exit on the plan, or in the list below, to see where it leads.

Ways out