Might and Magic VII
Enroth Atlas
Class breakdowns, skill tables, magic reference, region maps and party-building tools for the world of Enroth — currently covering Might and Magic VII: For Blood and Honor.
- classes
- 9 classes
- promotions
- 27 promotions
- skills
- 35 skills
- magic schools
- 9 magic schools
- spells indexed
- 40 spells indexed
- maps
- 17 maps
Start here
Party Planner
Pick four classes, see what you're missing
Cross-references your party against every skill in the game and warns you when nobody can identify an item, disarm a trap or cast Town Portal.
Classes
All nine, with promotion chains
Hit points and spell points per level, key statistics, and the full skill list with mastery caps.
Skills
35 skills and what each tier buys you
Weapon, armour, magic and miscellaneous skills, with the classes that can reach Grandmaster in each.
Magic
Nine schools, elemental to alignment
What each school is for, which classes get it, and the spells worth planning your party around.
Maps
Every region, in the order you'll see it
What is in each map, who lives there, which dungeons it holds, and how you get there.
Skill matrix
Every class against every skill
The one big table. Useful when you are deciding who takes Merchant.
About & data status
What is solid, what is a first pass
An honest breakdown of which parts of this reference are verified and which still need checking.