Enroth Atlas
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Indoor map

Castle Harmondale

Floor plan taken from the game's own geometry. 1205 floor sections, about 16.8k units across. North is up.

Button or switchLever — opens a doorButton or switchButton or switchButton or switchButton or switchButton or switchButton or switchButton or switchButton or switchButton or switchChestLever — opens a doorLever — opens a doorButton or switchButton or switchButton or switchButton or switchButton or switchButton or switchButton or switchButton or switchButton or switchButton or switchButton or switchChestChestChestChestChestLever — opens a doorLever — opens a doorButton or switchChestChestChestChestButton or switch11. Beakers and Bottles (Alchemist) — Sioned, Alchemist · 06:00–18:0022. Sanctuary (Temple) — Rusina, Healer · 01:00–24:0033. Swords Inc. (Weapon Shop) — Robert, Blacksmith · 06:00–18:0044. Thel's Armor and Shields (Armor Shop) — Thel, Armorsmith · 06:00–18:0055. Throne Room (Throne) · 00:00–00:00Exit to Harmondale
Every upward-facing surface of the map, projected straight down — ramps and sloped cave floors included, ceilings not. Numbered circles are doors and green diamonds are the ways out. Everything marked comes from the map's own event script. Stairs between levels and the secret walls a lever opens are not marked — neither is in the geometry.
Chest (10)Lever — opens a door (5)

Select a numbered door or a green exit on the plan, or in the lists below, to see what it is.

Ways out