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Class
Paladin
The Paladin is the durable hybrid: heavy armour and Mace/Sword alongside the three self-magic schools. On the Light path it also gains Light magic, making it a strong secondary healer that can hold the front line.
Hit points / level
+5
Spell points / level
+1
Key statistics
Might, Endurance, Personality
Promotion chain
Tier 2
Crusader
Light path
Hero
Light path promotion
Dark path
Villain
Dark path promotion
Skills
Provisional data
Mastery caps on this page are a first pass and have not been verified against the game. Skills marked learnable are available to the class but their cap is unconfirmed.
Magic
- Body MagicMaster
- Light Magiclearnable
- Mind MagicMaster
- Spirit MagicMaster
Miscellaneous
- Alchemylearnable
- ArmsmasterMaster
- BodybuildingGrandmaster
- Disarm Traplearnable
- Identify Itemlearnable
- Identify Monsterlearnable
- Learninglearnable
- Meditationlearnable
- MerchantGrandmaster
- Perceptionlearnable
- Repair Itemlearnable